AI/ML | Python | React | SQL | Dist. Systems | Cloud | C++ | C# | Unity3D | Java | JS | TS | HTML/CSS
AI/ML | Python | React | SQL | Dist. Systems | Cloud | C++ | C# | Unity3D | Java | JS | TS | HTML/CSS
Inflerra is an AI-powered influencer sponsorship platform that matches small brands with creators across social media platforms such as Twitch, YouTube, Instagram, and TikTok. It automates the full deal flow with audience-fit scoring, AI price guidance, bidirectional offers with in-app chat, escrow-style payments, deliverables, and dispute resolution. Built with Next.js + TypeScript on Vercel, using Supabase and Azure on the backend.
I wanted to create a mobile Sci-Fi adventure that didn't compromise on physics. The challenge was optimizing Unity's physics engine for mobile constraints, which I solved by implementing custom shader graphs for atmospheric effects and efficient asset management. It's a game about exploration, and I wanted the tech to feel just as boundless.
Hyper-casual Android videogame released on Google Play Store. Developed using Unity and C#, this game is about reacting to changing colors that the ball acquires by passing through a tunnel. The levels are procedurally generated, scaling difficulty and adding game mechanics as the player progresses.
Tunnel Ball: Neondash is a combination of my learnings from my previous projects. Developed in 2023, and released on August 3rd, this game is a reincarnation of the Tunnel Ball, but with better everything. This game is a flashy, neon-drenched tunnel adventure that takes the player through a cyberpunk world of neon lights and fast-paced tracks. The game is available on the App Store and is an absolute gem. The music tracks I selected for this game perfectly capture the environment, leaderboards make it worth your while, and the gameplay is magical.
Multiplayer games live or die by their latency. For Rage of Tanks, I used Unity's HLAPI to build an authoritative server architecture. I successfully implemented client-side prediction and entity interpolation, which was crucial for keeping the fast-paced tank combat synchronized and fair for all players.
Recruitment screenings are often tedious, so I created Taland to gamify the process. I designed an algorithmic assessment engine that tests candidates on both technical and behavioral skills in-game. It was incredibly validating to see it reduce screening time by 75%—and taking 2nd place at the Lavin Innovation Studio Competition was the cherry on top.
As Co-President, I couldn't let our digital presence lag behind our ambitions. I personally led the redesign of our platform to reflect the premium brand we were building. I engineered custom JavaScript and CSS overlays on top of our CMS to break out of standard templates, delivering a bespoke user experience that matched our organization's energy.
I built Foody because I needed a better way to find restaurants based on price and location. It's a cross-platform mobile assistant built with React Native. I integrated geolocation services and the Yelp Fusion API to aggregate data asynchronously, providing real-time, price-sorted discovery that I use myself.
I wanted to deeply understand graph theory, so I built a full-stack navigation assistant for the UW campus. I implemented Dijkstra’s algorithm and BFS from scratch in Java to ensure optimal pathfinding. Connecting that logic to a React frontend via a custom REST API taught me invaluable lessons about MVC architecture and event-driven design.
Fascinated by how autocorrect works, I built a predictive text messaging client. I implemented a custom autocomplete engine using Trie data structures and Levenshtein distance algorithms. It was a deep dive into O(L) complexity and real-time fuzzy search that demystified the magic behind text suggestions.
Security shouldn't be complicated. I developed this Java utility to generate cryptographically strong passwords that are actually memorable. I implemented entropy-maximization algorithms to find that sweet spot between security and usability.
A simple, interactive E-Commerce website that I built for my phone-case business. This website was used as the main marketing touchpoint for our customers.
A musical project which allows users to create lyrics, find rhymes and synonyms, and sell instrumentals (beats) on the marketplace.
A website focused on me, my life, experiences, and my projects. Developed with care and consideration, using HTML, CSS, JavaScript, and JQuery for design and Figma for project planning.
More on the way. Stay in the loop!
More on the way. Stay in the loop!